Reflection Essay

In the writing for emergent media class I feel that I learned a lot. Reading the book Wasting Time on the Internet by Kenneth Goldsmith, opened my eyes and gave me a new perspective on what wasting time on the internet is. Even if you are just scrolling through Instagram, you are still absorbing information. Now I won’t feel so bad when I do it myself. Goldsmith also talks about how doing things on the internet whether it’s reading an article or posting something, it really is not that much different than reading an article on the newspaper or posting a flyer. We are doing the same things, just in a different way. 

Coming into the class, I didn’t really know what to expect. I thought the class was going to be mostly just creating things for the internet. I learned so much about the other factors one needs to know when creating content, and what medias should be used for what you are creating. For example, for the digital journal, we had multiple options on what kind of medias we could use such as podcasts, photo journals, video, a titter three, etc.

Being a graphic design major, emergent media plays a big role. As a designers, we need to take everything into consideration when it comes to creating for the media, such as what type of audience are you targeting, what message are you trying to send, does your design represent what you are trying to say? Emergent media also plays a role in my personal life because everything is now broadcasted on the internet. I think the internet is probably the best way of communicating because it’s efficient, and you can save, share and send pretty much anything you want.

Our first assignment was a technological literacy collage. For this assignment, we made a photo collage about our technological journey. My understanding of the project is that it was in a way a history or timeline of experiences you’ve had with technology throughout the years. Doing the research for this project really reminded me about how fast time goes by, and how far technology has come. 

Here is a link to my literacy collage

https://spensik.wordpress.com/2019/02/13/collage/

 

Our second project was a digital journal. For this assignment we were asked to cover an event which we thought that needed to be more present and known. For my journal, I wrote about the Alfred State Pot Luck that the International Club hosts. The type of journal I did was a photo journal. My understanding of digital journals are that they are to promote what is currently happening. 

Here is a link to my digital journal

https://spensik.wordpress.com/2019/03/05/digital-journal/

 

The their project was a social media analysis. In class, we talked about pyramid schemes and how the worked. For this assignment we chose an ad and went in depth to talk about what makes the ad a MLM. Breaking down and going through each aspect of the ad, we explained what things were off about it. From what I’ve learned about MLMs, is that they are mostly targeted towards women. Specifically women who stay at home and want to make a bit of money.

Here is a link to my analysis

https://spensik.wordpress.com/2019/04/04/mlm-analysis/

 

The fourth project was a Twine Narrative. Using a twine program, we made a virtual create you own adventure story. In media, this concept of choosing your path, reminds me of searching something on the internet, and then researching the links that are in those articles. Falling into this sort of rabbit hole of information getting deeper into the subject. Maybe even ending up with something totally different in the end.

Here is a link to my twine

http://philome.la/katejosephine2/life-decisions/play

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reflection draft

In the writing for emergent media class I feel that I learned a lot. Reading the book Wasting Time on the Internet by Kenneth Goldsmith, opened my eyes and gave me a new perspective on what wasting time on the internet is. Even if you are just scrolling through Instagram, you are still absorbing information. Now I won’t feel so bad when I do it myself. 

Being a graphic design major, emergent media plays a big role. As a designers, we need to take everything into consideration when it comes to creating for the media, such as what type of audience are you targeting, what message are you trying to send, does your design represent what you are trying to say? Emergent media also plays a role in my personal life because everything is now broadcasted on the internet. I think the internet is probably the best way of communicating because it’s efficient, and you can save, share and send pretty much anything you want.

Our first assignment was a Technological Literacy Collage. For this assignment, we made a collage about our technological journey. My understanding of the project is that it was in a way a history or timeline of experiences you’ve had with technology throughout the years. 

Our second project was a digital journal. For this assignment we were asked to cover an event which we thought that needed to be more present and known. For my journal, I wrote about the Alfred State Pot Luck that the International Club hosts. The type of journal I did was a photo journal. My understanding of digital journals are that they are to promote what is currently happening. 

The their project was a social media analysis. In class, we talked about pyramid schemes and how the worked. For this assignment we chose an ad and went in depth to talk about what makes the ad a MLM. Breaking down and going through each aspect of the ad, we explained what things were off about it.

The fourth project was a Twine Narrative. Using a twine program, we made a virtual create you own adventure story. 

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Twine

 

Draft

http://philome.la/katejosephine2/you-graduated/play

 

Final

http://philome.la/katejosephine2/life-decisions/play

 

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Personal Project

 

 

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Blog12

Reflecting on the Netflix film Bandersnatch, I thought that the concept was very clever. Knowing that the film is part of the Black Mirror series, I expected it to be a film that required my full attention. I thought it was interesting that the main character, Stephen knew that there was something weird going on. He knew that there was something the influenced his decisions. Besides the fact this is an interactive film, I think this made the film feel like you were more involved, and made you want to watch more. Having the choice element in the film I think adds mystery. By having these different forks, it makes people want to see every possibility and outcome. It also adds a lot of pressure having to make quick and sometimes difficult decisions that could either end the story, hurt the character, help the character, etc.

I think This Bandersnatch could be considered a game or a film. In my opinion I think it is more of a film. The reason why, is because you can’t really predict what will happen and what choices you’re going to make. I feel like in a game you know what the end goal is. In this film it is more of following a story steps by step. I also think that when you reach a “soft end” in the film where you have to back track and rematch, as annoying as it can be sometimes, I also think this element makes it more of a film rather than a game where you might be able to just skip back and forth.

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Blog 11

My response to the book “Wasting Time on The internet” as a whole, was that I thought it was eye opening in a way. It made me think differently of what it is to waste time on the internet. In the first chapter it talked about how every time that we are on the internet wether it being a news article or Instagram, we are constantly taking in new information; Organizing, collecting, exploring etc.

I thought that the experiments and assignments Goldsmith mentioned in the book were every interesting. A lot of them having to do with trust. One experiment for example would be when he told his student stop pass around each other’s laptops to do different things, like deleting a file, or looking though their desktop.

Although Goldsmith makes good points towards his argument about wasting time on the internet, I feel that He ever gave a clear answer to the question if we do or not. Maybe the answer is meant for the readers to decide for themselves.

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Journal 6

For the beginning of this class’s discussion, we were introduced to Alexx Yates Kolenda-Mason. He is an Alfred State alumni who graduated from the digital media and animation program. He is a video and motion graphic designer who recently switched from working as the video and photo manager at Moosejaw Mountaineering, to doing freelance work. Previous to this, he worked as a videographer ad motion graphic artist at Cooperstown Dreamspark. From his demo reel to his Instagram account, he is very well rounded. He loves the outdoors, can animate 2D ad 3D, uses storytelling to make video, and even started making knives and axes. He also has a very cute dog who he takes in his adventures.

Some questions I would ask him about freelancing specifically is why he decided to go freelance in general? And did you decide to go freelance at this specific time for a reason? Another question that I would ask is what got you interested in making big heavy duty knives and axes? I am also curious about his work flow. Since he is outside for most of the time, how does his flow flow?

We also Had a discussion about the AIGA Design Futures project. This project looks at trends that help mold the design practice. As time passes and technologies change, new perspectives and skills are needed in order to be economically relevant, and to keep up with clients’ demands. The first trend is “Complex Problems.” This trend talks about how since the world is changing, we as designers need to keep up with the pace. As the world gets more complex, we need to practice and master the methods and techniques for the long run. The second trend is “Aggregation and curation”. This trend talks about the principles of collecting and curating. And although this trend is very helpful in our everyday lives, as designers it is important to think of the whole picture and to not see through a tunnel. The next trend is “Bridging Digital and Physical Experiences. As technologies are changing and advancing all the time, it is necessary to diversify our experiences and interactions. The fourth tree is “Core Values Matter.” This trend talks about the stories of products and companies, and how people connect emotionally.

Quality, reliability, and transparency are the core values people around the world feel are most important for brands to embody. Honesty and authenticity are particularly important to younger audiences. (Davis)

The fifth trend is “Resilient Organizations.”  This trend talks about the flexibility in responding to change, and talks about some strategies in doing so. The sixth trend is “Making Sense in the Data Economy.” This trend talks about the new technologies and design tools. This also means that the design process and the roles that designers have changes as well. The last trend is “Accountability for Anticipating Design Outcomes.” This trend talks about the research designers must do in order to adapt and to meet the standards that are expected of their company. 

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