For this exercise, I blurred out the girl’s tattoo. By tracking the mask, It was a lot easier to follow the tattoo without having to adjust the mask shape too much. Since she moves towards the camera and then back … Continue reading
For the exercise, I animated the caption to fade into the screen, to drop down one letter at a time, and I also made the caption shake. By using key frames, I was able to control when, and how … Continue reading
An interactive exhibit I thought was interesting, was a light exhibit involving lasers. Different colored lasers would be pointing in different directions on a platform. In the middle, there is a small fog machine, which made the laser lights visible. … Continue reading
Two games that have juice, are Jelly Jump by Ketchup, and candy crush. In the game Jelly jump, the player taps the screen to make a jelly cube jump up to the next platform before the water beneath catches up … Continue reading
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As a group, I think we worked pretty well together. Our process was, we came up with a few ideas for how to educate children about baboons. By communicating with our biologist, we came up with taking pictures of … Continue reading
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For the 48 hour game jam, I was responsible for the concept designs for all of the structures. Our game took place in the 1700’s. I did some research and used photos of 1700’s buildings as references for my … Continue reading